REDHUB Grave Robbery — Immersive Grave Robbing System for RedM (VORP)
Bring the dark side of the frontier to life. REDHUB Grave Robbery lets your players grab a shovel, dig up graves across the map, pry open the coffin, and search the corpse for valuable loot.
Key features
- 200+ diggable graves spread across iconic locations (Rhodes, Blackwater, Valentine, Van Horn, Emerald Ranch, Tumbleweed, Armadillo and more).
- Fully synced for every player — server-authoritative state means everyone sees the same coffins rise, open, and stay looted. No desync, no duplicated loot, only one player can dig/open/loot a grave at a time.
- Procedural coffin animation — the coffin rises from the ground as you dig, dirt piles spawn, and the corpse appears when you open the lid.
- Native prompts — clean bottom-right hold prompts, zero dependency on any target system.
- Heavily optimized — near-zero idle resource usage; logic only runs when a player is actually near a grave.
-
Probability-based reward table — configure any items and drop chances from your
vorp_inventory. - 4 languages out of the box — English, Spanish, German and Portuguese, with a simple locale system to add your own.
- Discord webhook logs — track who digs and who loots, with full player identifiers.
- Optional police dispatch alert — trigger an automatic alert to your dispatch when someone starts digging.
Fully configurable
Dig time, cooldowns, prompt distance, prompt keys, shovel item, rewards, props, coffin/corpse offsets per grave, and every grave location — all in an open, well-documented config.lua.
Dependencies: vorp_core, vorp_inventory
Framework: VORP · Escrow protected
Full tested in our RP server!!
Discord for disscount: https://discord.gg/uh44aHSbNh
Preview: https://youtu.be/Z5VYIhydTXQ?si=fHxrpgQWSbmYwjUb